DSTRCT Creatives
Sound Design
All services

Audio your game deserves.

Original scores, SFX and adaptive audio — composed, produced and implemented in FMOD, Wwise or your engine.

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Overview

Composed for the medium, implemented in it.

Original music — live and synthesized — SFX production, Foley and voice, mixed and mastered for games. We don't stop at delivering files: our composer and sound designer implement in FMOD, Wwise and Metasound, so the audio reacts to gameplay the way it was written to.

Original score

Live and synthesized music composed to your game's identity — from menu theme to boss suite.

SFX & Foley

Produced and recorded effects with the weight, texture and variation gameplay demands.

Adaptive implementation

FMOD, Wwise and Metasound setups where music and SFX respond to state, not just triggers.

Mix & master

Balanced for the medium — dialogue, music and effects that survive both TV speakers and headphones.

In engine

In the mix.

Packages

Simple, transparent pricing.

See pricing
  • SFX Pack
    Produced effects with variations, named to spec
    from$600
  • Original Score
    Composed, produced, mixed and mastered
    from$3,000
  • Adaptive Implementation
    FMOD / Wwise / Metasound setup in your project
    from$800

How we work

A pipeline built for speed and craft.

We integrate fast, communicate clearly and deliver reliably — onboarding in 1–2 days, weekly deliverables, and work-in-progress previews every 24 hours.

01

Concept & Pre-production

Goals, scope and the core loop locked first — GDD, references and a plan you can hold us to.

02

Blockout & Assets

Grayboxes, prototypes and concept passes that prove the idea before full production begins.

03

Production

Art, animation, code and audio built in weekly sprints — in your pipeline or ours.

04

Polish & Ship

Optimisation, QA, porting and store assets — until it plays as good as it looks.

Questions

Audio, answered.

Do you implement, or just deliver files?

Both, but implementation is the point — we set up FMOD, Wwise or in-engine audio so it ships working, not as a folder of WAVs.

Who owns the music?

Usage rights are agreed up front. Full buy-outs and licensing models are both possible — you'll know before we start.

Can you score a trailer only?

Yes — trailer scores and sound design are a common fixed-scope package, often paired with our trailer production.

Let's talk

Let's build what's next.

Tell us what you're making. We usually come back within 24 hours with ideas, timelines and a quote.

  • We act as an extension of your team, not a vendor.
  • Quotes within 24 hours, onboarding in 1–2 days.
  • Work-in-progress previews every 24 hours.
Sound Design · DSTRCT Creatives