DSTRCT Creatives
Animation & Cinematics
All services

Motion that gives characters life.

Cinematics, in-engine motion and stylised 2D & 3D animation — rigged, integrated and ready to play.

Book a free call

Overview

From storyboard to in-engine.

We animate in 2D and 3D — storyboards, character animation, motion design, VFX and in-engine cutscenes. Because our animators sit next to our developers, everything we make is built for integration: rigged in Blender, Maya or Spine, exported to your engine, and checked in the actual build, not just the render.

2D & 3D character animation

Walk cycles to hero moments — stylised motion that reads at gameplay speed.

In-engine cutscenes

Cinematics assembled and lit in-engine, so they ship at runtime quality — no fake trailers.

Rigging & integration

2D and 3D rigs built for animators and engines alike, integrated into the project ourselves.

Motion design & VFX

Impact frames, spell effects, UI motion and the polish layer that makes a game feel expensive.

In engine

In motion.

Packages

Simple, transparent pricing.

See pricing
  • Animation Set
    2D or 3D character animation set, engine-ready
    from$2,500
  • In-engine Cutscene
    Storyboard to runtime cinematic, lit and assembled
    from$3,000
  • Rig & Integration
    2D/3D rigging plus integration into your project
    from$3,000

How we work

A pipeline built for speed and craft.

We integrate fast, communicate clearly and deliver reliably — onboarding in 1–2 days, weekly deliverables, and work-in-progress previews every 24 hours.

01

Concept & Pre-production

Goals, scope and the core loop locked first — GDD, references and a plan you can hold us to.

02

Blockout & Assets

Grayboxes, prototypes and concept passes that prove the idea before full production begins.

03

Production

Art, animation, code and audio built in weekly sprints — in your pipeline or ours.

04

Polish & Ship

Optimisation, QA, porting and store assets — until it plays as good as it looks.

Questions

Animation, answered.

Do you animate for our existing rigs?

Yes — we work with your rigs and naming, or build new ones and hand them over documented.

2D, 3D or both?

Both, natively. 2D in Spine and After Effects, 3D in Blender and Maya, with in-engine assembly in Unreal, Unity or Godot.

Can you do full cinematics?

From storyboard through final grade — as pre-rendered pieces or as real-time, in-engine cutscenes.

Let's talk

Let's build what's next.

Tell us what you're making. We usually come back within 24 hours with ideas, timelines and a quote.

  • We act as an extension of your team, not a vendor.
  • Quotes within 24 hours, onboarding in 1–2 days.
  • Work-in-progress previews every 24 hours.
Animation & Cinematics · DSTRCT Creatives